Xando Опубликовано 3 декабря, 2023 Поделиться Опубликовано 3 декабря, 2023 History: UOrcMove::CalculateCRC32 <- UGameEngine::Init <- InitEngine OS : Windows XP 5.1 (Build: 2600) CPU : GenuineIntel Unknown processor @ 3215 MHz with 1023MB RAM Video : NVIDIA GeForce 6600 GT (9131) General protection fault! History: UOrcMove::CalculateCRC32 <- UGameEngine::Init <- InitEngine Cause: Missing (extra) files in the game client. Decision: Reinstall client. History: UInteractionMaster::MasterProcessTick <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop S : Windows XP 5.1 (Build: 2600) CPU : AuthenticAMD Unknown processor @ 2205 MHz with 2047MB RAM Video : ATI Radeon HD 2400 (6698) General protection fault! History: UInteractionMaster::MasterProcessTick <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop Cause: Missing (extra) files in the game client. Decision: Delete the system folder and reinstall the patch. History: FSweptBoxCollisionCheck::Check <- UStaticMesh::LineCheck <- Owner=StaticMeshActor 22_13.StaticMeshActor959 Name=interior_Aa_007 End[85659.000000 ,-141181.000000, -1530.699951] Start[85659.000000 ,-141181.000000, -1482.699951] Extent[8.000000 ,8.000000, 25.299999] <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FCollisionOctree::ActorLineCheck <- CheckWithActors <- ULevel::MultiLineCheck <- ULevel::SingleLineCheck <- UNetworkHandler::Tick <- Function Name=NpcInfoPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop OS : Windows XP 5.1 (Build: 2600) CPU : AuthenticAMD PentiumPro-class processor @ 1468 MHz with 1535MB RAM Video : RADEON X800 PRO/GTO (6755) General protection fault! History: FSweptBoxCollisionCheck::Check <- UStaticMesh::LineCheck <- Owner=StaticMeshActor 22_13.StaticMeshActor959 Name=interior_Aa_007 End[85659.000000 ,-141181.000000, -1530.699951] Start[85659.000000 ,-141181.000000, -1482.699951] Extent[8.000000 ,8.000000, 25.299999] <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FCollisionOctree::ActorLineCheck <- CheckWithActors <- ULevel::MultiLineCheck <- ULevel::SingleLineCheck <- UNetworkHandler::Tick <- Function Name=NpcInfoPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop Cause: Missing (extra) files in the game client. Decision: Reinstall client. Error setting display mode: CreateDevice failed (D3DERR_OUTOFVIDEOMEMORY). Please delete your Option.ini file if this error prevents you from starting the game. History: UD3DRenderDevice::UnSetRes <- CreateDevice <- UD3DRenderDevice::SetRes <- UWindowsViewport::TryRenderDevice <- UWindowsViewport::OpenWindow <- UGameEngine::Init <- InitEngine OS: Windows XP 5.1 (Build: 2600) CPU: AuthenticAMD Unknown processor @ 2012 MHz with 1023MB RAM Video: NVIDIA GeForce 6800 GS/XT (9131) Error setting display mode: CreateDevice failed (D3DERR_OUTOFVIDEOMEMORY). Please delete your Option.ini file if this error prevents you from starting the game. History: UD3DRenderDevice::UnSetRes <- CreateDevice <- UD3DRenderDevice::SetRes <- UWindowsViewport::TryRenderDevice <- UWindowsViewport::OpenWindow <- UGameEngine::Init <- InitEngine Cause: The Lineage II client does not work correctly on Windows Vista. Decision: Install Vista-mod. Video: Mobile Intel® 945GM Express Chipset Family (4436) Negative delta time! History: UGameEngine::Tick <- UpdateWorld <- MainLoop OS: Windows XP 5.1 (Build: 2600) CPU: GenuineIntel PentiumPro-class processor @ 1598 MHz with 503MB RAM Video: Mobile Intel® 945GM Express Chipset Family (4436) Negative delta time! History: UGameEngine::Tick <- UpdateWorld <- MainLoop Cause: The speed of your processor is incorrectly detected. Usually, this error only affects AMD processors. Decision: Download and install AMD Dual-Core Optimizer Insufficient Memory. Please check the Virtual Memory Option and avilable hard drive space. You can check them by going to : Control Panel->System->Advanced->Performance->Settings->Advanced->Virtual memory. History: FMallocWindows::Malloc <- FMallocWindows::Realloc <- 00000000 -1693809432 FArray <- FArray::Realloc <- 325144733*8 <- FUnrealfileSummary<< <- LoadSummary <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel Lobby) <- VerifyPackages <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- UGameEngine::Init <- InitEngine OS: Windows XP 5.1 (Build: 2600) CPU: AuthenticAMD Unknown processor @ 1806 MHz with 2047MB RAM Video: RADEON X800GT (6561) Insufficient Memory. Please check the Virtual Memory Option and avilable hard drive space. You can check them by going to : Control Panel->System->Advanced->Performance->Settings->Advanced->Virtual memory. History: FMallocWindows::Malloc <- FMallocWindows::Realloc <- 00000000 -1693809432 FArray <- FArray::Realloc <- 325144733*8 <- FUnrealfileSummary<< <- LoadSummary <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel Lobby) <- VerifyPackages <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- UGameEngine::Init <- InitEngine Cause: Missing (extra) files in the game client. Decision: Reinstall client. General protection fault! History: 4 <- APawn::BowAttackProcess <- APawn::NActionProcess <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop OS: Windows XP 5.1 (Build: 2600) CPU: GenuineIntel Unknown processor @ 2409 MHz with 1022MB RAM Video: NVIDIA GeForce4 MX 440 with AGP8X (9147) General protection fault! History: 4 <- APawn::BowAttackProcess <- APawn::NActionProcess <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop Cause: Installation of "left" patches (for which, by the way, they can be banned). Crooked client. Decision: Reinstall client. IDirect3DVertexBuffer9::Lock failed(D3DERR_NOTAVAILABLE). History: FD3DVertexStream::Cache <- FD3DRenderInterface::SetVertexStreams <- USubSkeletalMeshInstance::Render <- USkeletalMeshInstance::Render <- FDynamicActor::Render <- SolidRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine: Praw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop OS: Windows XP 5.1 (Build: 2600) CPU: GenuineIntel Unknown processor @ 2797 MHz with 2045MB RAM Video: NVIDIA GeForce 6600 (9147) IDirect3DVertexBuffer9::Lock failed(D3DERR_NOTAVAILABLE). History: FD3DVertexStream::Cache <- FD3DRenderInterface::SetVertexStreams <- USubSkeletalMeshInstance::Render <- USkeletalMeshInstance::Render <- FDynamicActor::Render <- SolidRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine: Praw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop Cause: Broken / outdated drivers for the video card. Decision: Update video card drivers from the manufacturer's website. Video: No Video Assertion failed: InPos>=0 [File:..\..\Core\Inc\FFileManagerWindows.h] [line: 182] History: FArchiveFileReader::Seek <- UGameEngine::Init <- InitEngine OS: Windows XP 5.1 (Build: 2600) CPU: GenuineIntel PentiumPro-class processor @ 860 MHz with 511MB RAM Video: No Video Assertion failed: InPos>=0 [File:..\..\Core\Inc\FFileManagerWindows.h] [line: 182] History: FArchiveFileReader::Seek <- UGameEngine::Init <- InitEngine Cause: Broken / Crooked client. Decision: Reinstalling the client. Failed to find object 'Class NWindow.ConsoleWnd' History: UObject::SafeLoadError <- UObject::StaticLoadClass <- UGameEngine::Init <- InitEngine OS : Windows XP 5.1 (Build: 2600) CPU : GenuineIntel PentiumPro-class processor @ 1864 MHz with 999MB RAM Video : Intel® Q965/Q963 Express Chipset Family (4642) Failed to find object 'Class NWindow.ConsoleWnd' History: UObject::SafeLoadError <- UObject::StaticLoadClass <- UGameEngine::Init <- InitEngine Cause: You do not have the components required for the client to work. Decision: Install on computer .NET FrameWork History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad408 35619077)) <- TagName <- FPropertyTag<< <- (After Material) <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (None[-1]) <- UObject::Serialize <- (MeshAnimation LineageMonsters.giant_wild_hog_anim) <- UMeshAnimation::Serialize <- (MeshAnimation LineageMonsters.giant_wild_hog_anim) <- LoadObject <- (MeshAnimation LineageMonsters.giant_wild_hog_anim 35619077==35619077/160098849 35619076 275470) <- ULinkerLoad: Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class LineageMonster.giant_wild_hog NULL) <- UObject::StaticLoadClass <- UNetworkHandler::Tick <- Function Name=NpcInfoPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop OS: Windows XP 5.1 (Build: 2600) CPU: GenuineIntel Unknown processor @ 2679 MHz with 1023MB RAM Video: NVIDIA GeForce 7600 GS (5822) Bad name index -44/9716 History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad408 35619077)) <- TagName <- FPropertyTag<< <- (After Material) <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (None[-1]) <- UObject::Serialize <- (MeshAnimation LineageMonsters.giant_wild_hog_anim) <- UMeshAnimation::Serialize <- (MeshAnimation LineageMonsters.giant_wild_hog_anim) <- LoadObject <- (MeshAnimation LineageMonsters.giant_wild_hog_anim 35619077==35619077/160098849 35619076 275470) <- ULinkerLoad: Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class LineageMonster.giant_wild_hog NULL) <- UObject::StaticLoadClass <- UNetworkHandler::Tick <- Function Name=NpcInfoPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop Cause: Missing (extra) files in the game client. Decision: Delete the animations and staticmeshes folders and update the client. History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad82 4508943)) <- FObjectImport<< <- LoadImportMap <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel Lobby) <- VerifyPackages <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- UGameEngine::Init <- InitEngine OS: Windows XP 5.1 (Build: 2600) CPU: AuthenticAMD PentiumPro-class processor @ 1744 MHz with 767MB RAM Video: NVIDIA GeForce FX 5500 (6176) Bad name index 7411/79 History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad82 4508943)) <- FObjectImport<< <- LoadImportMap <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel Lobby) <- VerifyPackages <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- UGameEngine::Init <- InitEngine Cause: Missing (extra) files in the game client. Decision: Delete the textures and systextures folders and update the client. History: UObject: ProcessEvent <- (L2Float 22_22.L2Float0, Function Core.Object.EndState) <- ULevel: DestroyActor <- (L2Float 22_22.L2Float0) <- APawn: Destroy <- UObject::ConditionalDestroy <- (MElf 22_22.MElf14) <- DispatchDestroy <- (36798: MElf 22_22.MElf14) <- DispatchDestroys <- UObject: PurgeGarbage <- UObject::StaticExit <- appPreExit OS: Windows XP 5.1 (Build: 2600) CPU: AuthenticAMD Unknown processor @ 1408 MHz with 1535MB RAM Video: NVIDIA GeForce FX 5500 (6921) General protection fault! History: UObject: ProcessEvent <- (L2Float 22_22.L2Float0, Function Core.Object.EndState) <- ULevel: DestroyActor <- (L2Float 22_22.L2Float0) <- APawn: Destroy <- UObject::ConditionalDestroy <- (MElf 22_22.MElf14) <- DispatchDestroy <- (36798: MElf 22_22.MElf14) <- DispatchDestroys <- UObject: PurgeGarbage <- UObject::StaticExit <- appPreExit Cause: Missing (extra) files in the game client. Decision: Delete the textures folder and update the client. History: FArchiveFileReader::Seek <- ULinkerLoad::Seek <- LoadImportMap <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.SkeletalMesh LineageAccessory.Mshaman_noblesse_tiara_m000_a NULL) <- FNActorResourceLoader::Load <- LoadActorResourceArray <- UGameEngine::Tick <- UpdateWorld <- MainLoop OS : Windows XP 5.1 (Build: 2600) CPU : GenuineIntel PentiumPro-class processor @ 2130 MHz with 2047MB RAM Video : Radeon X1950 Pro (6783) Assertion failed: InPos<=Size [File:..\..\Core\Inc\FFileManagerWindows.h] [line: 185] History: FArchiveFileReader::Seek <- ULinkerLoad::Seek <- LoadImportMap <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.SkeletalMesh LineageAccessory.Mshaman_noblesse_tiara_m000_a NULL) <- FNActorResourceLoader::Load <- LoadActorResourceArray <- UGameEngine::Tick <- UpdateWorld <- MainLoop Cause: Missing (extra) files in the game client. Decision: Delete the staticmeshes, systextures, textures folders and update the client. History: UObject::SavePackage <- SaveCrestPackage <- CClientSocket::OnUserNetmessage <- UWindowsViewport::ViewportWndProc <- WWindow::StaticProc <- MessagePump <- MainLoop OS: Windows XP 5.1 (Build: 2600) CPU: AuthenticAMD Unknown processor @ 2018 MHz with 2047MB RAM Video: NVIDIA GeForce 7900 GS (6921) General protection fault! History: UObject::SavePackage <- SaveCrestPackage <- CClientSocket::OnUserNetmessage <- UWindowsViewport::ViewportWndProc <- WWindow::StaticProc <- MessagePump <- MainLoop Cause: The client is unable to transfer and save clan icons. Decision: Delete the crests folder. If this does not help, ignore the error (this error does not affect your account or your character in any way). History: FCameraSceneNode::FCameraSceneNode <- UCanvas:rawRadarBack <- NCRadarWnd::OnPaint <- NCVirtualWndMain:rawChildWindow <- WM_PAINT <- NCVirtualWndMain: DspatchWndMsg <- NConsoleWnd::ConsolePostRender <- UGameEngine:raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop OS: Windows XP 5.1 (Build: 2600) CPU: AuthenticAMD Unknown processor @ 1811 MHz with 1023MB RAM Video: NVIDIA GeForce 6800 GS (9371) General protection fault! History: FCameraSceneNode::FCameraSceneNode <- UCanvas:rawRadarBack <- NCRadarWnd::OnPaint <- NCVirtualWndMain:rawChildWindow <- WM_PAINT <- NCVirtualWndMain: DspatchWndMsg <- NConsoleWnd::ConsolePostRender <- UGameEngine:raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop Cause: You have outdated video card drivers or problems with DirectX. Decision: Completely uninstall all DirectX components, restart your computer, and reinstall DirectX. History: UNetworkHandler::Tick <- Function Name=TradeOwnAddPack <- UGameEngine::Tick <- UpdateWorld <- MainLoop. OS: Windows XP 5.1 (Build: 2600) CPU: GenuineIntel Unknown processor @ 2809 MHz with 1023MB RAM Video: RV530 PRO (6575) General protection fault! History: UNetworkHandler::Tick <- Function Name=TradeOwnAddPack <- UGameEngine::Tick <- UpdateWorld <- MainLoop. Cause: Your character is stuck. Decision: Log in with your character from the same account and enter the command .reloc History: UObject: DissociateImports <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Texture crest.crest_2_98799 NULL) <- UNetworkHandler::Tick <- Function Name=CIPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop OS: Windows XP 5.1 (Build: 2600) CPU: AuthenticAMD Unknown processor @ 2018 MHz with 2047MB RAM Video: NVIDIA GeForce 7900 GS (6921) General protection fault! History: UObject: DissociateImports <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Texture crest.crest_2_98799 NULL) <- UNetworkHandler::Tick <- Function Name=CIPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop Cause: Unknown. Decision: Delete the crest.utx file from the systextures folder. History: NCVirtualWndMain: PassToFocusedWindow <- NCVirtualWndMain: PassToFocusedWindow <- NCVirtualWndMain: PassToFocusedWindow <- NCVirtualWndMain: DispatchWndMsg <- NConsoleWnd: DispatchWndMsgX <- NConsoleWnd: DispatchWndMsg <- UWindowsViewport::ViewportWndProc <- WWindow::StaticProc <- MessagePump <- MainLoop OS: Windows XP 5.1 (Build: 2600) CPU: AuthenticAMD Unknown processor @ 3697 MHz with 2047MB RAM Video: NVIDIA GeForce Go 7600 (8602) General protection fault! History: NCVirtualWndMain: PassToFocusedWindow <- NCVirtualWndMain: PassToFocusedWindow <- NCVirtualWndMain: PassToFocusedWindow <- NCVirtualWndMain: DispatchWndMsg <- NConsoleWnd: DispatchWndMsgX <- NConsoleWnd: DispatchWndMsg <- UWindowsViewport::ViewportWndProc <- WWindow::StaticProc <- MessagePump <- MainLoop Cause: Unknown. Decision: Delete client's crests folder. History: NWndUtil::ItemInfoToNCParam <- NConsoleWnd::AddInventoryItem <- ItemListPacket <- UNetworkHandler::Tick <- Function Name=ItemListPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop General protection fault! History: NWndUtil::ItemInfoToNCParam <- NConsoleWnd::AddInventoryItem <- ItemListPacket <- UNetworkHandler::Tick <- Function Name=ItemListPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop Cause: Installed left patches. Decision: Replace file itemname-e.dat with native neapol. History: UObject::SafeLoadError <- UObject::StaticLoadObject <- (Engine.Texture L2Font-e.SmallFont-e NULL) <- UCanvas::UCanvas <- UViewport::UViewport <- UWindowsClient::NewViewport <- UGameEngine::Init <- InitEngine Failed to load 'Texture L2Font-e.SmallFont-e': Failed to find object 'Texture L2Font-e.SmallFont-e' History: UObject::SafeLoadError <- UObject::StaticLoadObject <- (Engine.Texture L2Font-e.SmallFont-e NULL) <- UCanvas::UCanvas <- UViewport::UViewport <- UWindowsClient::NewViewport <- UGameEngine::Init <- InitEngine Cause: Invalid file L2Font-e.utx. Decision: Download the L2Font-e.utx file to the SysTextures folder. Ссылка на комментарий Поделиться на другие сайты Поделиться
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